SHOP.AGUARDIENTECLOTHING.COM Books > Nonfiction 4 > Statosphere: The Invisible Clergy Sourcebook (Unknown by John Tynes

Statosphere: The Invisible Clergy Sourcebook (Unknown by John Tynes

By John Tynes

By no means PLAY opposed to the home From the turn of a coin to a look in a bar to the trajectory of a bullet -- each step we take is a functionality of all of the steps we took ahead of and the infinity of selection that lies among. yet loose will caries a value. The invisible clergy, people ascended into archtypes, stay within the statosphere the place chances huge and small circulation like water via their palms. Oppose them and accident itself can flip opposed to you ... let alone the poor brokers of the apartment of Runciation, the place they take you to turn into your individual worst enemy. Deal the playing cards if you are able to play: new archetypes * godwalker principles * le Comte de Saint-Germain * invisible clergy lore * secrets and techniques of the home of Renunciation * and a pack choked with hassle. suggested FOR MATURE READERS

Show description

Read or Download Statosphere: The Invisible Clergy Sourcebook (Unknown Armies) PDF

Similar nonfiction_4 books

Meaningful Texts: The Extraction Of Semantic Information From Monolingual And Multilingual Corpora (Research in Corpus and Discourse)

Includes papers which specialise in which means, studied not just in monolingual environments, but in addition contrastively in multilingual contexts.

The Savage model 1907 automatic pistol

Богато иллюстрированное издание, посвященное немецкому пистолету Savage version 1907. История создания, модификации, клейма, схемы, фото, рисунки.

Mauser Catalogue 2007 M03 and M98

Фирменный каталог на винтовки Mauser моделей M03 ит M98 за 2007 год.

Extra resources for Statosphere: The Invisible Clergy Sourcebook (Unknown Armies)

Sample text

Even within their natural community they look upon others with fearful eyes, aware that those who are like them scorn them as a traitor and a sellout. An Outsider never really trusts anyone but himself; it’s a lonely, lonely life. As always, there are two extremes to which they can go. Some try desperately to blend in, assuming the clothes and man- nerisms of their community, pretending to themselves that they are not really different. Others accentuate their apartness, behave in an extreme fashion, and rely upon the need of the community to protect them.

The following Avatar symbologies explore what each archetype means in the modern day, expanding on the basic symbols provided with each Avatar description in the rulebook and in the next chapter. The symbols herein may be used in rituals or other magick-workings by or against an Avatar; in particular, Tilts (see p. 40) are an excellent way to exploit these symbologies. Chronicler Symbology Constantly pretending to be something you are not is extremely disturbing, as all too many spies of one kind or another can well testify.

We’ll cover those in more detail later, but for purposes of our example let’s say that you want to Hex an Epideromancer so that the next time you attack him, the Hex goes off. You’ll need symbolic elements that represent yourself, your target, the context in which it activates (your planned ambush), and the Hex itself. The more elements you have, the better the chance of your Tilt succeeding, and you can use up to five elements for each of the four categories you’re working with. So you use the following: Yourself: Your name, a photograph of you in a pose of strength, a lock of your hair, your credit card, and your favorite shirt.

Download PDF sample

Rated 4.09 of 5 – based on 5 votes